News (Gamestation)

Remedy "nagged" Microsoft to allow Alan Wake on PC

Creepy torchlight survival horror hit Alan Wake is finally released on PC on March 2nd, but Finnish developer Remedy Entertainment had to behave like a "nagging little kid" in order to get Microsoft to sign off on a PC version of the Xbox 360 exclusive.

Originally announced in 2005 for both PC and the original Xbox, the game took five years to develop, but which time it had morphed into an Xbox 360 title. Plans for a PC version took a back seat to the console project. Now, Remedy hopes to make amends to PC gamers for missing them out.

"PC gaming is part of Remedy's heritage, back from the first Death Rally to Max Payne 1, which was made partly in a basement, and Max Payne 2," franchise boss Oskari Hakkinen told Eurogamer. "Announcing Alan Wake on PC was always an important factor for us."

"We were like a nagging little kid," Hakkinen said of Remedy's campaign to get Microsoft to let it happen. "It was just a number of discussions with the right people, and then them saying, 'Yeah, we see you want to do that. We see it's important to you. We can let that happen there.'"

The result promises to be a stunning looking game, as the developer has been able to include all the graphical features that had to be dropped to fit the game on the Xbox 360.

Alan Wake is out now for Xbox 360, and launches for PC on March 2nd.

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